Like all my painting attempts, it’s incredibly basic. Almost painfully basic. The red is Mephiston Red, washed with Devlan Mud, then painted again with a fresh layer of Mephiston Red on the prominent areas, before highlighting with Evil Sunz Scarlet.
The face masks were just black primer with a
faint Waywatcher Green glaze, then three coats of ’Ardcoat. The right
shoulder pads were just black primer with Mechanicus Standard Grey
highlights and a Nuln Oil wash, before applying a Sons of Horus
transfer.
The glowy reactor bit is something I’m
tinkering with, as I like the idea of OSL but I’m fundamentally lazy. So
I painted up the engine with a base of Caliban Green, a highlight of
Warpstone Glow, a quick wash of Biel Tan Green, a final highlight of
Moot Green, and a final glaze of Waywatcher Green. I then drybrush the
surrounding area with a light coat of Praxeti WHite, then gave to a few
light washes of Waywatcher Green. It gave the area a faint, sickly green
glow, without completely drowning the existing colours. I’m not
entirely happy with it, but it’s an interesting start if nothing else.
Like last time, I finished up with a fast
and dirty weathering job using some old sponge and Mechancius Standard
Grey, aiming for exposed plates and edges, where the majority of the
chips would be. Unlike last time, I added a shade of gore, but, in
retrospect, I don’t think this was the best idea I’ve ever had. For one,
red blood on red armour does look silly.
It’s a technique I picked up from Tale of Painters,
using a blend of Tamiya Clear Red and Nuln Oil. It’s the finest way to
paint gore I’ve ever come across, and certainly puts a lot of attempts
I’ve seen over the years to shame. The only downside is that Tamiya
Clear Red stinks to high heaven.
They were then based in a similar fashion to the tester model, Sonny, which I will try to cover as soon as possible.
Next time I intend to have another Weekender purchase to show you, and then maybe I’ll actually post up that basing tutorial.
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